Franks
44 army
Browse the Franks army in AoE2: unique units, unit counter links, practical build orders and key technologies from the current Arsenal.
44 army
Practical routes supported by this civilization's current Arsenal tree. Adjust them to the map, scouting and pressure.
This civilization does not have Bloodlines: do not budget for it.
Bracer is missing from this tree: plan a late-game transition instead of assuming full ranged upgrades.
Civilization-specific Castle-unit route. Use it on safer maps or after pressure has bought enough time.
Cheap tree-supported answers include Spearmen + Skirmishers; make only the counter that protects the resource under pressure.
Only technologies available to this civilization in the pinned Arsenal tech tree are shown.
Town Center · Makes villagers much safer against early raids and boar damage.
50Lumber Camp · Core wood-economy upgrade; especially useful before wood-heavy production.
10050Mill · Makes each farm last longer and reduces early reseeding pressure.
7575Town Center · Improves villager movement and carrying efficiency; take it when the economy is large enough to justify TC research time.
17550Blacksmith · First attack/range power spike for archers and ranged defensive buildings.
10050Stable · Improves mounted-unit movement speed for chasing, disengaging and raiding.
150Blacksmith · Second ranged attack/range upgrade and a key Castle Age timing for ranged armies.
200100University · Lets many ranged projectiles lead moving targets instead of firing only at their previous position.
300175Town Center · Further improves villager movement and carrying efficiency for a developed economy.
300200University · Improves ranged attack and unlocks gunpowder options where the civilization has them.
300200University · Improves siege range and anti-building damage for civilizations that can research it.
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